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Welcome to Carlisle by Night
Originally founded as the Roman fortress of Luguvalium, the city of Carlisle has existed for some two millennia. While Celtic Magi and savage Werewolves roamed the lands that are now Cumbria long before the Romans arrived, the city itself has felt the influence of Caine's brood at work for as long as it has existed. During the course of its long history Carlisle has suffered under numerous wars and seiges, and gone from economic powerhouse to the edge of bankruptcy and back again. In the modern nights Carlisle is a faded domain; the glory days of its role as a crucial transport nexus for Scotland and England have gone, and over the last century repeated (but largely unsuccessful) attempts have been made to revive the city's economic power.
For the Kindred, this place is at once a frontier and a sanctuary. Surrounded by the strongholds of the Sabbat to the north and Werewolves in the countryside of the borders, Carlisle is also a viper's nest of supernatural activity and conflict. Ghosts, demons and other, less definable entities all creep through the shadows of this isolated city, and it is all the Kindred can do to keep the Masquerade intact and assert their place at the top of the food chain.
Here the power ploys of the undead clash with those of scheming mages, ferocious werewolves and Fae beings older than time itself. Above all else, the Kindred continue to be their own worst enemies.
This is Carlisle, the Crucible of Monsters.
- 1000 years of Blood, Conquest and the Wall (A History of the City)
- The Damnable Host (Player Characters)
- Of Allies and Foes (NPC's)
- The Laws of Carlisle
- The Tradition of Domain (Maps)
- The Talk of the Dead (Newsletters and Other Downloads)
- Chronicle of the End Times

